This red dot was an enemy sniper, perched halfway up a building under construction, far away from his side of the map. With my team controlling the entire map, you would think he might have some common sense to at least capture a control point on our side, to give his team a much needed spawn location. He didn't. The sniper was quite content laying down in his building, bi-pod set up, and rifle in hand.
I ascended up the stair-well chasing that little red dot, until I appeared behind him. Calmly watching him as he obliviously maintained his attempts at sniping from afar, I approached him, my knife ready, my mind eager for his dog-tags. With one swift motion, and the click of a mouse button, my character turned him over, and delivered a swift stab in to the bottom of his throat, to ensure a quiet kill.
It was done. His dog-tags flickered on my screen, and his name glistened in the kill-feed. My life was joyful. I went on my way, to go help out my team. After all, that is what the assault class does.
Hopefully this story strikes home to snipers out there on the Battlefield 3 servers, whom I'm sure have been on the receiving end of this scenario many times. Sniping is all well and good. At least attempt however, to support your team by capturing objectives, when the time calls for it, and for goodness sake, do not go prone whilst trying to pick off enemy players whom are actually being useful. Otherwise, your dog-tags will certainly fall in the hands of a giddy assault player, with his M16A3.
- Chris Hodgkinson
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